Tower of Time is a jam-made tower defense game where players rewind time to adjust their strategies.
The game offers multiple tower types, an energy system, and wave-based enemy spawning.
Players can use keyboard or gamepad controls for movement, actions, and time rewind.
About 95% of the code was AI-generated, demonstrating AI-assisted game development.
Built with Phaser 3, TypeScript, and Vite, and distributed under the MIT license.
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